![]() ![]() Sequential gearboxes are loud, and require significant force to engage gears. VW's DSG transmission shifts quickly, but it's also designed to be smooth and quiet. Overall, the main difference between a sequential and dual-clutch transmission is that one is designed for racing, and one isn't. Straight-cut gears make a high-pitched whine, but they also transfer power from the engine to the wheels more efficiently. Helical-cut gears have angled teeth, allowing them to mesh more smoothly. ![]() the DSG transmission (and all transmissions designed for road cars) uses helical-cut gears, while the sequential 'box uses straight-cut gears. FCP Euro reckons it's about 100 pounds lighter than the DSG, too. This transmission also allows for equal-length axles, helping to control torque steer in the front-wheel drive GTI TCR race car. That allows for no-lift shifts, but also requires the use of a rotating barrel instead of shift gates. The sequential gearbox has all of its gears lined up on one input shaft, and they engage the output shaft using dogs. They're positioned on either side of an output shaft, which sends power to the axles (one of which is shorter than the other), and engage the shaft using synchronizers, just like other modern road-car transmissions.Ģ018 Volkswagen Golf GTI TCR (Photo by FCP Euro) The TCR-spec DSG has two input shafts, each with three gears. The internal layouts of the two transmissions are very different. That provided a good opportunity for a gearbox comparison, as the TCR race cars started out with a modified version of VW's Direct Shift Gearbox (DSG) dual-clutch transmission used in the GTI road car, but were later upgraded with Sadev sequential transmissions. In addition to selling parts, FCP Euro has a race team that ran the Volkswagen GTI TCR for two seasons. This video from parts supplier FCP Euro explains the differences between these two types of transmission. Is there a list of confirmed cars already?Sequential and dual-clutch gearboxes both allow you to manually select gears without a clutch pedal, but that doesn't mean they're the same. RaceNumber in entrylist.json won't work after rejoined server with different car/livery. Porsche not listed in 2019 sprint championship car selection menuĪris, a wish - not a wishlist (hint: more car blogs)ĭriver Entry List Empty in MP Car Selection ![]() Realistic Custom Car & Racetrack Build, Timings and Resourcing ![]() No cars in entry list (however entry list is populated) The cupCategory parameter in custom car files disables the driverCategory parameter in entrylist Or am I missing this info in game somewhere?Ĭlassic Cars Trackday at Feldbergring | Realistic Graphics | Porsche 911 RS 2.7 1973Īfter server restart auto entrylist placed all cars 1 position back on grid Currently, unless you intimately know the car, you can’t find out what transmission you’re meant to use until you get into the cockpit & wait to see what your driver does! Sometimes I forget & it puts me off bothering with new cars I haven’t used before. I really wish that when you choose a car in the menu it told you the IRL transmission method. I have a Fanatec wheel base with paddles & a Clubsport Shifter SQ, so have all three options available & like to use as close to the real life setup as possible (although RHD). I only want to know specifically about official cars and the console version, please, not mod stuff. Off the top of my head, I think the only ones I know of that use a nudge sequential in the game are the Porsche GT1, Maserati MC12 GT1, Tatuus FA01, Lotus Evora GX / GTC, BMW M3 GT2 & Ferrari 458 GT2. I’ve seen the various car lists that list the cars’ details such as manual or sequential transmission (with interesting details such as dual clutch, dogleg etc) but what I’m looking for is one that identifies if a sequential car is a paddle shift or a sequential ‘nudge’ type. ![]()
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